This week we read chapters 6 and 7 in Invent to Learn. Chapter 6 helps us dip our toes in this new/old idea, sharing lots of ideas of no- or low-tech ways of making. What about the boy who created a video game out of boxes? What amazing creativity! After reading chapter 7, who else wants a 3D printer...or a robot? Chapter 7 discussed fabrication, physical computing, and programming. Do you have ideas on how you can use any of these things in your classroom? What kind of ideas do you have for a student project?
Note: Indiana has a statewide grant from SketchUp Pro, giving all Indiana public schools free access to the pro product. If you are interested in utilizing SketchUp Pro, please contact your school or district technology support person or your school industrial technology or graphic design teacher and see if your school is already using SketchUp Pro. If they are interested in more information about the grant, have them contact Meri Carnahan at email@example.com.
For next week, we'll read chapter 8, "Stuff," and chapter 9, "Shaping and Learning." We're now halfway through the book. Make sure you're keeping up on your reading and commenting on each week's post if you would like to receive PGPs for participating in the book club.